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 Post subject: Re: Ash
PostPosted: Fri Jul 24, 2009 9:25 pm 
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Wizard

Joined: Mon Jun 23, 2008 9:25 pm
Posts: 1035
Whatever it comes out like it`s bound to be another masterpiece :wink:


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 Post subject: Re: Ash
PostPosted: Fri Jul 24, 2009 10:58 pm 
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Practitioner

Joined: Tue Jun 09, 2009 9:51 am
Posts: 721
Location: looking for Wales in the country options (lol)
Highscores: 1
I agree with Dr. Goon'
Although I do prefer the blue background to the fire one.
Although a melting knight against a burning background could be pretty cool ...
A friend for your knight of glass ...

ps. You mentioned my daughter on the main board. She's already got a gallery click ... but already she's moved on, trying to grow up quick etc.

Hopefully, she'll put her talent to good use


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 Post subject: Re: Ash
PostPosted: Sat Jul 25, 2009 8:38 am 
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Old Master
Old Master

Joined: Wed Jul 25, 2007 4:49 am
Posts: 685
Highscores: 4
Fire background was for fun testing, not gonna be in the final piece, there might be some fire in the final piece...at least in my mind now, will be able to work out or not, don't know.

OMGx3.
1. I was right! She has talents. Hope to see more work from her again.
2. How cute are the user names! WelshBlue & Babyblue.
3. My friend's 8 years old daughter was talking to me: Uncle Ash, I saw in your dA that you were talking about PDN's smudge? Can you install smudge for me please? :shock:


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 Post subject: Re: Ash
PostPosted: Sat Aug 08, 2009 7:57 am 
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Old Master
Old Master

Joined: Wed Jul 25, 2007 4:49 am
Posts: 685
Highscores: 4
Have a nice weekend everybody. ;)
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 Post subject: Re: Ash
PostPosted: Sat Aug 08, 2009 12:06 pm 
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Practitioner

Joined: Wed Jun 10, 2009 10:17 pm
Posts: 826
Location: Virginia
Wow! All of that from S3D, and smudging!? I guess I won't download Make Human after all then.


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 Post subject: Re: Ash
PostPosted: Sat Aug 08, 2009 12:25 pm 
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Old Master
Old Master

Joined: Wed Jul 25, 2007 4:49 am
Posts: 685
Highscores: 4
Yes, and without any outlines or guide lines.
It all depends on how comfortable one is drawing human faces and how comfortable using smudge.
To know where the lights and shadow should be...etc etc.
Training the old fashion way with good old pencil/pen & paper would be very helpful.
Practice, Practice, Practice....
See early stage? just a gray egg head :lol:

Edit: I am thinking to call this piece "The inner light" (Not the gray egg head, the final piece :P )


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 Post subject: Re: Ash
PostPosted: Sat Aug 08, 2009 2:43 pm 
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Practitioner

Joined: Tue Jun 09, 2009 9:51 am
Posts: 721
Location: looking for Wales in the country options (lol)
Highscores: 1
Love the blue one, very eerie ... as for the grey one, I didn't know you had a picture of me. :lol:


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Last edited by ~WelshBlue~ on Sat Aug 08, 2009 5:32 pm, edited 1 time in total.

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 Post subject: Re: Ash
PostPosted: Sat Aug 08, 2009 4:39 pm 
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Practitioner

Joined: Wed Jun 10, 2009 10:17 pm
Posts: 826
Location: Virginia
Two questions though...I see a stark difference between the bluish and grey face, and I was wondering if you used Power Stretch to shape the face after rendering the overall shape of the face. I am also wondering how you did the eyes, bulge or just smudging? BTW, what PDN version are you using? I am using the 3.5 alpha build and I doubt that Smudge plugin will work with the alpha build.


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 Post subject: Re: Ash
PostPosted: Sat Aug 08, 2009 9:38 pm 
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Old Master
Old Master

Joined: Wed Jul 25, 2007 4:49 am
Posts: 685
Highscores: 4
~WelshBlue~ wrote:
Love the blue one, very eerie ... as for the grey one, I didn't know you had a picture of me. :lol:

I'm would've thought you look more like the blue, WelshBlue. :D


Lance McKnight wrote:
Two questions though...I see a stark difference between the bluish and grey face, and I was wondering if you used Power Stretch to shape the face after rendering the overall shape of the face. I am also wondering how you did the eyes, bulge or just smudging? BTW, what PDN version are you using? I am using the 3.5 alpha build and I doubt that Smudge plugin will work with the alpha build.


That's because it's between such early stage and final piece.
Yes, power stretch was one of the main ones, IIRC... Bulge was one too. I just use whatever I feel will help in shaping the "egg" into a head. Don't just use it once and be done, I believe I used power stretch like more than 10 times on this.
Beware the power of the distorts, you must. :wink:
Eyes...if one can call em that... 8) are only smudge and blending modes.

I use 3.36
Alpha/Beta are only for testing, one should always use final build to do normal everyday work.
You might be working on something big and alpha build crashed..... you can thank me later. :wink:

Hmm.... if you really wanna try it, Rename you Paint.NET folder to Paint.NET336, then install the test versions.
Make a shortcut for both exe on your desktop or wherever you like.
Then you will have both on your system to work with. But do normal work with final build!!

Once 3.5 final is out, and you installed it, and moved all your plugins to the new effects folder (Also, always have a back up folder for all the effects). Run it to make sure all plugins are in the new one. then you can delete the Paint.NET336 folder.


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 Post subject: Re: Ash
PostPosted: Sat Aug 08, 2009 9:55 pm 
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Practitioner

Joined: Tue Jun 09, 2009 9:51 am
Posts: 721
Location: looking for Wales in the country options (lol)
Highscores: 1
Ash wrote:
~WelshBlue~ wrote:
Love the blue one, very eerie ... as for the grey one, I didn't know you had a picture of me. :lol:

I'm would've thought you look more like the blue, WelshBlue. :D

:lol:

:ouch: I was hoping I didn't look that scary :wink:

Actually that blue face belongs on a movie poster or video game box, it's that well done.

And that 33 of yours in the golf is absolutely doing my head in :lol:


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 Post subject: Re: Ash
PostPosted: Sat Aug 08, 2009 11:03 pm 
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Old Master
Old Master

Joined: Wed Jul 25, 2007 4:49 am
Posts: 685
Highscores: 4
It might be just the color theme and drak background making it look scary, to me it looks quite...illuminating??

I can give you some hints on few of the golf courses if you wish :P
Wow, I can tut more than just PDN, who woulda thought. :lol: :?


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 Post subject: Re: Ash
PostPosted: Sat Aug 08, 2009 11:55 pm 
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Practitioner

Joined: Wed Jun 10, 2009 10:17 pm
Posts: 826
Location: Virginia
Ash wrote:

Lance McKnight wrote:
Two questions though...I see a stark difference between the bluish and grey face, and I was wondering if you used Power Stretch to shape the face after rendering the overall shape of the face. I am also wondering how you did the eyes, bulge or just smudging? BTW, what PDN version are you using? I am using the 3.5 alpha build and I doubt that Smudge plugin will work with the alpha build.


That's because it's between such early stage and final piece.
Yes, power stretch was one of the main ones, IIRC... Bulge was one too. I just use whatever I feel will help in shaping the "egg" into a head. Don't just use it once and be done, I believe I used power stretch like more than 10 times on this.
Beware the power of the distorts, you must. :wink:
Eyes...if one can call em that... 8) are only smudge and blending modes.

I use 3.36
Alpha/Beta are only for testing, one should always use final build to do normal everyday work.
You might be working on something big and alpha build crashed..... you can thank me later. :wink:

Hmm.... if you really wanna try it, Rename you Paint.NET folder to Paint.NET336, then install the test versions.
Make a shortcut for both exe on your desktop or wherever you like.
Then you will have both on your system to work with. But do normal work with final build!!

Once 3.5 final is out, and you installed it, and moved all your plugins to the new effects folder (Also, always have a back up folder for all the effects). Run it to make sure all plugins are in the new one. then you can delete the Paint.NET336 folder.


After the 3.5 build crashed, I had enough and took it off my system permanently. I wanted to be able to use multicolor gradient, but it kept crashing, so I decided to go back to the stable build. Believe it or not, all the glass blocks and puzzles I had done were used with the 3.5 alpha build.

BTW, what the heck is IIRC? Never heard of it.


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 Post subject: Re: Ash
PostPosted: Sun Aug 09, 2009 1:16 am 
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Old Master
Old Master

Joined: Wed Jul 25, 2007 4:49 am
Posts: 685
Highscores: 4
If I Remember Correctly
Or Recall


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 Post subject: Re: Ash
PostPosted: Sun Aug 09, 2009 6:38 pm 
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Practitioner

Joined: Tue Jun 09, 2009 9:51 am
Posts: 721
Location: looking for Wales in the country options (lol)
Highscores: 1
Ash wrote:
It might be just the color theme and drak background making it look scary, to me it looks quite...illuminating??

I can give you some hints on few of the golf courses if you wish :P
Wow, I can tut more than just PDN, who woulda thought. :lol: :?


I think scary was the wrong word. It is illuminating, the glow is great ... it's the eyes I find quite sinister ... but when I look @ Oma's horse I think it's eyes say, " haha I know something you don't ..."

OK I'm weird. I admit it. :roll:

The Golf ... No tips. The teams I've coached at footie have always been renowned for never giving up. I can't be a bad role model. Perseverance the name of the game here ...


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 Post subject: Re: Ash
PostPosted: Sun Aug 09, 2009 7:46 pm 
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Practitioner

Joined: Thu Jun 11, 2009 1:27 am
Posts: 566
Highscores: 1
That is way cool! Totally wicked!!! How'd you do that? :shock:


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