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 Post subject: Part-2, how to make a glassy vase
PostPosted: Thu Jul 09, 2009 5:35 am 
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Practitioner

Joined: Tue Jun 30, 2009 4:16 am
Posts: 478
Part-2
In this part we will make this glassy vase:
Image

Plugins needed for this tutorial are

1-Shape 3D, by MKT, visit plugin page http://paintdotnet.forumer.com/viewtopic.php?f=16&t=5271
2-Octagonal/quad reshape/matte, by evanolds, visit plugin pagehttp://paintdotnet.forumer.com/viewtopic.php?f=16&t=3107&hilit=Octagonal%2Fquad
3-Splashes, by MadJik, visit plugin page http://paintdotnet.forumer.com/viewtopic.php?f=16&t=23888
4-Polar transformation, by MadJik, visit plugin page http://paintdotnet.forumer.com/viewtopic.php?f=16&t=23957
5-Transparency,by BoltBait,visit plugin page http://paintdotnet.forumer.com/viewtopic.php?f=16&t=3285


Lets start:
1-Start with new file 800w by 780h pixel(larger canvas better result)
2-Fill it with black, this is the background layer
3-Add new layer, name it body interior and fill it with transparent white 40:
Image

4-Add new layer,name it body exterior, if you are planing to add some Inscriptions then add them to this layer(like lines, rings, stars or any shapes) I will add some transparent green paint leak lets see how:
5-Fill exterior layer with white, use Splash plugin(find it in Effect>Render>Splashes) and make your splash shape (you can choose your own color) and fill inside with same color, like this:
Image

Image

6-Convert the splash from polar effect to rectangle effect using Polar transformation and choose Transform polar to Rectangle effect option(find it in Effect>Distort>Polar transformation):
Image

7-Add some transparency (-80) to body exterior layer using Transparency plugin (find it in Adjustments>Transparency):
Image

8-Add new layer, name it highlight and draw some white thin rectangles starting from top to bottom:
Image

Use Linear Gradient with Transparency Mode to fade up the top and the bottom of the white rectangles created above:
Image

9-Make the secondary color black, open Canvas Size ( Find it in Image>Canvas Size)and change the image height from 780 to 800 pix choosing Middle anchor:
Image

10-Know select body interior layer, open Shape 3D plugin and apply these effect and values showing in 12 red arrows:
Hint: Don't reset the effects and values those you made in Shape 3D plugin, cause we will use them almost same in some other layers, or you can save them as XML(find it in the plugin taskbar) and reload them when it needs.(thanks Goonfella for the this tip)
Image

11-Select body exterior layer and apply Shape 3D plugin changing only these 2 values from step 10:
Image

12-Select highlight layer and apply Shape 3D with same values in step 11 changing only the Texture Map from Half Cylinder Map(repeat) to Half Cylinder Map and turn off the light, then use the Transparency Mode gradient to fade up the highlights if they look too bright:
Image

13-Make sure the top layer is the highlight then body exterior then body interior then merge them and name they resulted layer body, you should get an image like this:
Image

We are done from the vases body, lets move now to the head and base:
14-Turn off the body layer( for better view) and add a new layer name it head and fill it with transparent white 40:

15-Add new layer and name it head highlight and draw white rectangles something similar as in step "8" above:
Image

15-Open Shape 3D on head layer and Reset All old values and apply these new values shown in red arrows:
Image

16-Select head highlight layer and apply Shape 3D with same previous values changing only Texture Map from Half...(repeat) to Half Cylinder Map and turn off the light, you will get this shape:
Image

17-Now lets add thickness to head, duplicate head layer and open Rotate/Zoom (find it in: Layers>Rotate/Zoom) with these values:
Hint: If you like to use different values then play with Zoom and Pan effects to align the image so the top ring in two layers sit well exactly on each other.
Then merge the two head layers to get some thing like this:
Image

18-Make sure the head highlight layer is on top of head layer then merge both, Don't merge them with body layer (which is already off)...!
Then add new layer and draw a white ellipse with 4 pixels width on the top ring of head layer, align or re-shape it if it needs using Move Selected Pixels tool to sit exactly on the edges like this:
Image

19-Use Gradient tool with Transparency Mode to add some gradient effect to the ellipse then merge it with head layer:
Image

20-Use Bulge effect( find it in: Effect>Distort>Bulge) to add some curvature to right and left side of the cylinder shape in head layer:
-For right side:
Image

-And for left side just change (1) to (-1) as shown below:
Image

21-In this step we will use Octagonal/quad reshape/matte plugin (find it in: Effect>Octagonal/quad reshape/matte) and this plugin has no values to play with, so it all depend on you on how to give a cone shape to the object in head layer, in the image below, as we see we just moved the 2 knobs in bottom corners toward the center of the canvas leaving some space in between the two knobs (don't forget to choose Reshape option), any way you can shape the image as you like but turn on the body layer first to shape the head to something that match the vase body
1Image

22-Select the head shape with Rectangle Select tool and size it down to make the bottom ellipse same size as the top ellipse in the body layer:
Image

23-Now lets do the base, it is same like the head so lets go quick on it:
-Turn off body and head layers temporary.
-Add new layer name it base fill it with transparent white 40
-New layer highlight, draw the white rectangles, and give them some transparent gradient
-Apply Shape 3D with the values shown:
For base layer
Image

For base highlight layer
Image

-New layer for the white ellipse and apply the Transparent gradient for the bottom ring this time(see step 18)
Image

-Merge all 3 layer for the base(base, base highlight and ellipse layers)
-Use Bulge to add some curvature to the sides
For right side
Image

And for left side
Image

-Turn on body and head layers, use Octagonal/quad reshape/matte plugin to create the cone shape for the base layer, this time is up side down:
Image

-Select the base shape with rectangle selection and reshape/resize it to sit fit in the vase base:
Image

24-Turn the body layer to black and white, use Curves and/or Brightness/Contrast effects under Adjustments to give the 3 elements similar effects, put head on top of all then body then base and merge the 3 layers.
Image

25-Add new layer and draw these 3 curves or as you like, using Line/Curve tool with width about 18 pixels:
Image

26-Gaussian Blur the 3 line with a mount of 27 to 30:
Image

27-Select vase layer and use Magic Wand with low Tolerance (15 to 20)to select the outside around the vase, then switch to other layer(layer with blurd curved lines) and hit Delete on the keyboard to cut the extra pieces from the lines.

Then add a good background or additional effect as you like or change the color (to change the color use Sepia effect then Hue/Saturation effect) to get this final glassy vase:
Image

I hope it is clear and easy to follow, thanks for visiting.
Here are some other Vases shapes
:
Image Image Image


Image


Last edited by Sargon III on Fri Jul 10, 2009 8:29 am, edited 1 time in total.

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 Post subject: Re: Paet-2, how to make a glassy vase
PostPosted: Thu Jul 09, 2009 6:14 am 
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Wizard

Joined: Mon Jun 23, 2008 9:25 pm
Posts: 1035
Fantastic tutorial! I think both of your glass tuts should be stickied.
Just a couple of things - you have spelt `Part' wrong in the title(Paet!?). :lol:
How about renaming the other one as Part One to go with this Part Two?


Image


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 Post subject: Re: Paet-2, how to make a glassy vase
PostPosted: Thu Jul 09, 2009 2:05 pm 
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Practitioner

Joined: Tue Jun 09, 2009 9:51 am
Posts: 721
Location: looking for Wales in the country options (lol)
Highscores: 1
Superbly written. These remind me of some vases my Grandmother left me ...
I don't know why you're not sure of your written Ingerlish ... you explain things far better than me :idea:

I agree with Goon', both these tuts are sticky material


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 Post subject: Re: Paet-2, how to make a glassy vase
PostPosted: Thu Jul 09, 2009 6:07 pm 
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Site Admin
Site Admin

Joined: Tue Jun 26, 2007 3:07 am
Posts: 567
Location: WI, USA, World, Solar System
I agree as well, sticky'd! :D




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 Post subject: Re: Paet-2, how to make a glassy vase
PostPosted: Thu Jul 09, 2009 9:48 pm 
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Wizard

Joined: Mon Jun 23, 2008 9:25 pm
Posts: 1035
Couldn`t wait to give this tut a go. Spot on Sargon! :wink:
Here is mine -

Image


Image


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 Post subject: Re: Part-2, how to make a glassy vase
PostPosted: Sun Jul 12, 2009 1:10 am 
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Joined: Tue Jun 30, 2009 4:16 am
Posts: 478
@ Goonfella, Thanks for telling me about Peat-2 :oops: :lol:, and I did rename the first one Part-1. Your vase is awesome I like the texture very much, you just need to select the bottom half of the ellipse of the base and stretch it down ( like making the ellipse wider) to correct the perspective. You seem you liking the orange color, it is nice color.
If you still keeping the pdn file, you could move up the blurd curve (which is on the body) move it to the point were the curve starting changing its curvature degree.

@~WelshBlue~, really? So glad to hear that, thanks and thanks also for your suggestion
and thanks Ben_R_R for agreeing on that :) , that is such a nice action from you both :P .


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