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 Post subject: Re: Transparency question
PostPosted: Wed Jul 15, 2009 9:53 pm 
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Practitioner

Joined: Wed Jun 10, 2009 10:17 pm
Posts: 721
Location: Aboard the SCV Nemesis
Yes, Drakaan, I have read that thread several times, and that was finally what got me interested in making a glass block.


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PDN Fanatic Since June 10, 2009



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 Post subject: Re: Transparency question
PostPosted: Thu Jul 16, 2009 11:47 am 
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Old Master
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Joined: Wed Jul 25, 2007 4:49 am
Posts: 682
Highscores: 4
drakaan wrote:
Boo-Ya! Check yo'self fools!

LOL! That sounds just like me :faint: , And I have no idea what the 2nd half even means... :shock:


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All creations Ash + Paint.NET [ Googlepage | deviantArt | Club PDN | PDN Fan ]


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 Post subject: Re: Transparency question
PostPosted: Thu Jul 16, 2009 2:19 pm 
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Site Admin
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Joined: Mon Jun 25, 2007 4:27 pm
Posts: 582
Ash wrote:
drakaan wrote:
Boo-Ya! Check yo'self fools!

LOL! That sounds just like me :faint: , And I have no idea what the 2nd half even means... :shock:


I try :) (I *did* say I was paraphrasing)

Translated into "Leave-it-to-beaver" english, it would be something like:

"Hey fellas (and ladies)! Check out the neat-o picture I'm making! It's nifty!"

:)


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"Murphy was an optimist"
--O'Toole's commentary on Murphy's Law


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 Post subject: Re: Transparency question
PostPosted: Thu Jul 16, 2009 9:35 pm 
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Joined: Wed Jun 10, 2009 10:17 pm
Posts: 721
Location: Aboard the SCV Nemesis
drakaan, you aren't right in the head... :lol:


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 Post subject: Re: Transparency question
PostPosted: Thu Aug 06, 2009 5:34 am 
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Joined: Tue Jun 30, 2009 4:16 am
Posts: 434
Here are some glass blocks, they are not so perfect ,but just to see the edges, that is what I was talking about, try to make the edges shown up -the bottom and rear edges- through the top face of the glass block:

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 Post subject: Re: Transparency question
PostPosted: Thu Aug 06, 2009 11:05 am 
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Joined: Wed Jun 10, 2009 10:17 pm
Posts: 721
Location: Aboard the SCV Nemesis
Sargon...The way you have done it is identical to how I have done it myself. There is a trick I used to get the curve to look slightly distorted, and that is to do these steps:

1) Duplicate the "base layer"
2) Use median blur to reduce the size of the duplicated base
3) Drop shadow 1,1 with black. Repeat 4 times
4) Drop shadow -1,-1 with white. Repeat 4 times.
5) Gaussian blur at the setting between 25-30.
6) Alpha mask
7) Open Curves+ and adjust the luminosity until the edge becomes distorted like your did in the middle.

Then I go on to make more layers and creating even more distorted edge with Curves+. I have also discovered using Bevel (not Effect>Selection>Bevel), but Effect>Render>Bevel using white/black or black/white. Gaussian blur it and alpha mask it again, and Curves+.

Your outcome and mine are closely alike.

I have discovered a couple of distortion effect that truly will change the light and that is to use...Bulge and then Oblique, and then alpha mask to get the same sized shape. Set it to different blending options, and Curves+ to distort the light.

Edit: Making glass is pretty fun after you get the it done. Perfect? I'm not shooting for perfect, but for what I see in my mind.


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